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| genre = Platformer | modes = Single-player | director = Jason Rubin | designer = Evan Wells | programmer = Andy Gavin Mark Cerny Christophe Balestra Christopher Christensen | artist = Bob Rafei Bruce Straley | composer = Josh Mancell Larry Hopkins }} ''Jak II'' (known as ''Jak II: Renegade'' in Australia, Europe, New Zealand and Africa) is a 2003 platforming video game developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation 2. The game was developed for 24 months with a budget of $15 million dollars,〔https://docs.google.com/viewer?url=http%3A%2F%2Fwww.agdc.com.au%2F04presentations%2Fthu_jason_rubin.ppt〕 〔http://kotaku.com/how-much-does-it-cost-to-make-a-big-video-game-1501413649〕 and is the second game of the ''Jak and Daxter'' series and is the sequel to ''Jak and Daxter: The Precursor Legacy''. It was followed by ''Jak 3'' a year later. The game features new weapons and devices, new playable areas, and a storyline that picks up after the events of ''The Precursor Legacy''. The game's plot was noted for being much darker than its predecessor's. As in the previous game, the player takes on the dual role of recurring protagonists Jak and Daxter. There is also a new array of characters such as Torn, Erol, Krew, Kor, Ashelin, and Sig, as well as some returning ones, such as Samos and Keira. ''Jak II'' received critical acclaim upon release. Critics applauded the game for being very polished in nearly every department, with many agreeing it was one of the best PlayStation 2 games of the time. Some criticisms were directed at the checkpoint systems. == Gameplay == The gameplay of ''Jak II'' is significantly different from the previous game. The Eco based gameplay from the previous game has been changed from timed power ups to combat moves. Other changes include the introduction of weapons such as the Morph Gun, a multipurpose firearm. The player will unlock various new gun mods for the gun as he plays through the game; the Scatter Gun, for close range fighting, the Blaster, for long range fighting, the Vulcan Fury, which functions the same as the Blaster but with less damage and a much greater rate of fire, and the Peace Maker, which fires charged blasts of energy, and is extremely powerful. Haven City functions as the game hub-world, with various other environments accessible from it. Here, Jak can access new missions by visiting various allied characters. These missions serve as a replacement for the previous game's Power Cell collection gameplay. Throughout the game, the player can collect Precursor Orbs dispersed throughout the various worlds, in order to unlock cheats and other content. Jak can traverse the large city using hover vehicles, and a jet-board, which allows him to hover across water and grind on rails. Due to experiments conducted on him over two years, Jak can transform into a darker version of himself, known as Dark Jak, by killing enemies for Dark Eco. In this form, his melee attacks become more powerful, but he loses the ability to use the Morph Gun. By collecting Metal Head skull gems, gained by killing Metal Head creatures, Jak can gain additional abilities for his dark form. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Jak II」の詳細全文を読む スポンサード リンク
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